At Build 2014, Microsoft unveiled a few new features of C#. Some of these are simply ‘syntactic sugar’, while others are going to be really useful.

Here’s a few of my favourites.

Statics in Using Statements

Visual Basic had this already, but statics in using statements are now in C#.

This means that you can add static classes as using statements, bringing all of that class’ static members into scope.

Essentially it means you can now replace this:

class Program
  static void Main(string[] args)
    Console.WriteLine("Hello world");
    Console.WriteLine("Another Message");

with this:

using Console;

class Program
  static void Main(string[] args)
    WriteLine("Hello world");
    WriteLine("Another Message");

This is a small change, but could help to make code more readable.

Primary Constructors

We write code like this all the time:

public class Shape
  private readonly int _sides;

  public Shape(int sides)
    _sides = sides;

This is a constructor that takes an argument, that is then stored in a private member. This is especially common when using an IoC container; where we pass in our dependencies, store them in private members and use them later.

C# can now generate this boilerplate constructor code for us, and it looks a lot nicer:

public class Shape (int sides)
  private readonly int _sides = sides;

In fact, you don’t even need to define the private readonly backing variable; you can declare access modifiers for the members like this:

public class Shape (private readonly int sides)

This means that a constructor will be auto-generated, taking sides as an argument. It will then be mapped to a private readonly member variable.

#Binary literals

You can now declare binary literals, and use ‘spacers’ in them to make them more readable. Like this:

var binaryValue = &0010_0100

Dictionary Initialisers

In the latest C#, you can populate indexers when initialising objects.


var someClass = new MyClass();
someClass["value1"] = 1
someClass["value2"] = "Hello World";


var someClass = new MyClass() { ["value1"] = 1, ["value2"] = "Hello World" };

Indexed Members

There is a new addition that means you can make indexers look a little more like ‘normal’ members, so that:


can now be written as:


This isn’t much, but it certainly looks a lot neater.

Declaration Expressions

This is my favourite new feature. It’s only small, but it’s something i’ve been wanting for a long time.

You can now declare variables anywhere, which means you can finally declare your out parameters as you use them, rather than on the line before.

No more of this:

var outValue = 0;
var result = int.TryParse(someValue, out outValue);

Now we can do this:

var result = int.TryParse(someValue, out var outValue);

The compiler can infer the type of the out parameter; so we are even allowed to use var here.

Exception Filters

This is another Visual Basic feature that is coming to C#. It wasn’t shown in the demo at Build, but it allows us to add filters to our catch blocks.

It will probably look something like this:


catch (Exception e) if (myVariable == someValue)
  // Some exception code that happens when the catch fires
  //  and myVariable ==  someValue
catch (Exception e)
  // Catch everything else..

So when can I use it?

These features are currently in preview as part of the latest Roslyn release. It’s probably best not to use this stuff in production yet, but we can already download it and play around with it until it’s officially released.

You can find it here